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MAFIA SPIRIT
Showing posts with label Game. Show all posts
Showing posts with label Game. Show all posts

Saturday, March 9, 2013

SIMCITY ISSUES UPDATE…SOMETHING FOR YOUR TROUBLE

Sim City Banner

Since it’s launch the new Sim City has been a hit.

But, the game did go off (launch) with a few hiccups. Players have been being booted out of the game since the servers have been overloaded with excited SimCity fans who are/were dying to build their cities. In addition, many players have found that once they’ve started a city and returned to the game their cities have been lost.

EA is aware of the issues and problems that the players have had to contend with. An announcement was posted yesterday in regards to the issues SimCity incurred. 

Ultimately EA will make things right. To keep in your good graces, on March 18, SimCity players who have activated their game will receive an email telling them how to redeem a free PC download game from the EA portfolio.

A SIMCITY UPDATE…AND SOMETHING FOR YOUR TROUBLE

LUCY BRADSHAW
 
LUCY BRADSHAW

GENERAL MANAGER, MAXIS LABEL

POSTED BY Lucy Bradshaw ON MAR 8, 2013

 

Here’s a quick update on the problems we were experiencing with SimCity – and a little something extra for people who bought the game.

The server issues which began at launch have improved significantly as we added more capacity.  But some people are still experiencing response and stability problems that we’re working fast to address.

So what went wrong?  The short answer is: a lot more people logged on than we expected.  More people played and played in ways we never saw in the beta.

OK, we agree, that was dumb, but we are committed to fixing it.  In the last 48 hours we increased server capacity by 120 percent.  It’s working – the number of people who have gotten in and built cities has improved dramatically.  The number of disrupted experiences has dropped by roughly 80 percent.

So we’re close to fixed, but not quite there.  I’m hoping to post another update this weekend to let everyone know that the launch issues are behind us.

Something Special for Your Trouble

The good news is that SimCity is a solid hit in all major markets.  The consensus among critics and players is that this is fundamentally a great game.  But this SimCity is made to be played online, and if you can’t get a stable connection, you’re NOT having a good experience. So we’re not going to rest until we’ve fixed the remaining server issues.

And to get us back in your good graces, we’re going to offer you a free PC download game from the EA portfolio.  On March 18, SimCity players who have activated their game will receive an email telling them how to redeem their free game.

I know that’s a little contrived – kind of like buying a present for a friend after you did something crummy.  But we feel bad about what happened.  We’re hoping you won’t stay mad and that we’ll be friends again when SimCity is running at 100 percent.

SimCity is a GREAT game and the people who made it are incredibly proud.  Hang in there – we’ll be providing more updates throughout the weekend.

Zynga Responds With CoasterVille Plug

On a side note; Zynga couldn’t let an opportunity slide by without getting a promotion in and attempt to sway some of those SimCity fans toward Zynga’s CoasterVille.

Now that’s Mafia. Hitting a competitor gaming company when their servers are down.

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Thursday, March 7, 2013

More Facebook Evolution – Timeline And News Feeds Getting A New Look

Image representing Facebook as depicted in Cru...

Image via CrunchBase

We knew changes were coming to Facebook. On March 1st Mafia Spirit shared a ReadWrite.com article that was titled ‘Facebook Tests Timeline Redesign In New Zealand.’

  The news today from acebook is there will be a new look for feeds. The new feed are designed with the intent of reducing clutter and to focus more on the stories that you care about (Like all our posts here at Mafia Spirit). In addition to having a brighter and more beautiful look and feel the types of feeds that interest you will be easier to locate and separate from those that don’t interest you.

A New Look for News Feed

March 07, 2013
News Feed

To make sure you're seeing all the stories you want to see, we're introducing several new feeds to explore in addition to the same News Feed you have today:

image

News Feed

Most Recent

All Friends

Photos

Music

Following

Games

Groups

 

- All Friends - a feed that shows you everything your friends are sharing
- Photos - a feed with nothing but photos from your friends and the Pages you like
- Music - a feed with posts about the music you listen to
- Following - a feed with the latest news from the Pages you like and the people you follow.


News Feed

With the new design, now Facebook has the same look and feel on mobile, tablet and web. For example, the left-hand menu is accessible anywhere you go on Facebook. You also have a way to jump right to the top of News Feed whenever new stories come in.


News Feed

Facebook will be rolling out the new design slowly over the coming weeks on the web and mobile devices. Facebook is offering you to get it early. Simply visit www.facebook.com/newsfeed and add yourself to the waiting list.

If you have an iPhone or iPad these design updates will be available in the coming weeks and soon after for Android users.

Behind the redesign
Learn more about the thinking behind the new look.

 

Get to Know the New Design for News Feed

Greg MarraBy Greg Marra - Today at 2:00pm

Today we announced a fresh, new look for News Feed on web, tablet and mobile. This design aims to make it easier for people to access the things they care about. For developers, this new design improves how the content appears in News Feed and how people can use bookmarks to reengage with apps.

In the new design, the things people share through apps are larger and more engaging in News Feed. We're also making it easier for people to access their game and music feeds, now accessible from the top right area. To take advantage of this new design, we encourage you to optimize for high-resolution feed stories on both web and mobile by providing 600X600 pixel images (minimum 200X200 px).

Bookmarks are now more relevant for people and appear on every page. Bookmarks are an important way for people to reengage with apps, and we've made improvements so people can quickly access the games and apps they use the most. These ever-present bookmarks will also display the notification counter from the most recent game requests to help drive re-engagement with players.

We are beginning a slow rollout of this new design today. We will be testing and closely monitoring key metrics to optimize this experience for both users and developers.

 

Goodbye Clutter

Hello bright, beautiful stories.

Search for people, places and things

 

Give it a try
Join the waitlist to get the new homepage for the web. Look for it on your iPhone, iPad and Android soon!

Join Waiting List

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Monday, February 25, 2013

Daily Fix – A Zynga Fix To Slumping DAU

Sam Hadwick smoking

Sam Hadwick has come out of hiding. He makes his return to Mafia Wars to be the mastermind of a new feature that is designed to keep you playing every-day. The feature that he is in command of is called ‘Daily Fix’.

It would seem that Zynga itself is in the process of ‘Daily Fixes’ throughout it’s corporate structure or rather it’s corporate re-structure. With office consolidations in Texas and and New York along with the studio closure in Baltimore Zynga hopes the it will be be able to focus it’s resources on their most strategic opportunities. In other words, Zynga will be focusing more on it’s on-line gambling opportunities.

More details about the consolidations and closures can be found on the Zynga Blog. A reprint of the announcement posted earlier today by David Ko is as follows;

COO Update

by Zynga on February 25, 2013

As all of you know, we’ve talked a lot about one of our key strategies for 2013 is driving long term profitability.  With that mindset, we are finding ways to improve our business that position us better for our future success.  Today we have an update about some office changes for some of our US locations.

In an effort to leverage resources as we focus on creating franchises and driving profitability, we are consolidating three of our offices.  We are closing the McKinney, Texas and downtown Austin offices and relocating those teams near-by to our existing Dallas and North Austin offices.  And, we will be consolidating our NYC offices to move staff to our NYC mobile studio.

Today’s changes also include the decision to close the Baltimore studio. Whenever we make changes like this, we have to make some tough decisions around products, teams and people. We were able to relocate everyone in the Baltimore office who requested a transfer, and the overall impact of the consolidations on our team is minimal.

These changes will further enable us to focus our resources on our most strategic opportunities. We’re already working to execute on leveraging franchises to build the largest game network and be profitable on an adjusted EBITDA basis. We still have a lot of work to do, but I’m confident that we’re on the right path to deliver on the potential of Zynga.

David Ko

So, what is the ‘Daily Fix’ and how does it work?

Please see the Daily Fix FAQ’s below;

Daily Fix - FAQ

Play Now!

Mobsters,

Enlist in the Daily Fix Program to perform daily tasks and master the Tiers to earn amazing daily rewards.

In order to maintain the stability of this feature, we are rolling it out gradually. Some of our players may not be able to see the Daily Fix feature on their accounts right now.



Q: What is Daily Fix?
A:
Daily Fix is a new feature in which you have to complete featured daily tasks and earn Daily Clips. Upon successful completion of these tasks, you will be eligible to collect daily rewards. There are various mastery levels and Rewards based on the amount of Daily Clips earned.
Q: How do I start?
A:
Join the program by clicking on the “Enlist” button on Home Page module.

OR

Clicking on “Enlist” will remove the Home Page module and you will be redirected to the Daily Fix main-page.

Click on “Start” to start working on your first Daily Task. Clicking on Start will take you directly to the featured task.

Q: How can I access Daily Fix after enlisting?
A:
Once you have enlisted yourself into the program, you can access Daily Fix directly from the Game Progress section or from the Profile page:

OR


Q: What are the Rewards? How does the program work?
A:
After enlisting yourself into the Program, you will be required to complete Daily Tasks allotted to you and earnDaily Clips. Daily tasks will reset at 12 Midnight Pacific Time every day.

Upon completing the tasks, you will see a “Collect” button on the Daily Fix page.

Click on “Collect” to receive the rewards for that day. Collecting the reward will register your Daily Clip for the day.

Please note: You are required to collect the Rewards every day by completing the tasks and clicking on “Collect” button. These rewards will NOT be credited to your account automatically.

Once you enlist into the program, you will be able to see the following sections on the Daily Fix page:

A. Mastery Tier progress bar:

This bar indicates the Mastery Tiers of your Daily Fix program. Each section of the Mastery Bar indicates Daily Clips earned successfully.

Daily Fix program counts your progress for the last 28 days from the current day and in order to reach the highest level of mastery (Ruby Level), you are required to complete at least 21 daily tasks out of 28.

Below are the various Mastery Levels and associated Daily Rewards:

1. Bronze Level: Achieved after earning at least one Daily Clip in the Daily Fix program in the last 28 days.
After you achieve the Bronze Mastery Level, you will be eligible to collect one Special Loot every day from Home Page after completing the task for that particular day.

2. Silver Level: Achieved after earning at least 8 Daily Clips in the last 28 days.
After you achieve the Silver Mastery Level, you will be eligible to collect a daily reward of 3x Special Loot and 1 random Arena Power UP from Home Page after completing the task for that particular day.

3. Gold Level: Achieved after earning at least 15 Daily Clips in the last 28 days.
After you achieve the Gold Mastery Level, you will be eligible to collect a daily reward of 7x Special Loot and 3x random Arena Power UPs from Home Page after completing the task for that particular day. You will also be eligible for Bronze Level help for your Family Progression.

4. Ruby Level: Achieved after earning at least 21 Daily Clips in the last 28 days.
After you achieve the Ruby Mastery Level, you will be eligible to collect 15x Special Loot and 3x random Arena Power UPs and 1 Reward Point every day from Home Page after completing the task for that particular day. You will also be eligible for Bronze Level help for your Family Progression.

B. Daily Clips and Daily Task Status:

On the Daily Fix page, you will be able to view the number of total Daily Clips collected in the past 28 days:

[Click to enlarge]

After completing the task for present day, you will be able to collect the Rewards from the Daily Fix page or the Home Page:

OR

Once you collect the Rewards, you will receive a confirmation of credited Reward and the Daily Clips status will be updated:

[Click to enlarge]


Q: If I am unable to complete the Daily Tasks for a given day, will I have to start all over again?
A:
No, the program is designed to count the overall number of Daily Clips collected in the last 28 days from the present day.

Missing a Daily Task may cause a delay in achieving mastery tiers but you will still remain in the Program as long as you have enough number of Clips required for any of the Mastery Tiers.

Please see the below example:

[Click here to enlarge the image]

Q: How does Family Progression Help work?
A:
When you reach the Gold Tier of Daily Fix, you will also receive Bronze level of Family Progression along with the Daily rewards.

Once you complete the daily task and click on “Collect”, the Family Progression will automatically completed to Bronze Level as well.

Q: What will happen if I am unable to earn Daily Clips for the last 28 days?
A:
If no Daily Clips are earned in the last 28 days, you will automatically be removed from the program and will have to Enlist again to continue enjoying these benefits.

-The Mafia Wars Team

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