Chicago District 6: Crosstown Showdown
District 6 of Chicago is called Crosstown Showdown. Just like Districts 4 and 5, there are 8 jobs with 4 levels.
Here are the job requirements and payouts for each level.
The consumable item needed this time around is the Mediator.
The Mediator is produced by doing the first job "Catch a Saboteur". You want to stay on Bronze to farm these because the Ruby Level job costs 1,080 energy. You will only need to spend 180 energy on the Bronze Level.
There are two jobs that require Mediators and you will need 2 per click.
The second job, "Storm Into a "North Side Gang Brewery" gives 8% mastery and the 5th job "Call for a Truce With the North Siders" gives 6%.
By using the mastery percentage, you can calculate how many will be needed to achieve mastery of each level. A total of 240 Mediators will be needed to completely master District 6. If you use your Chicago Crew bonuses strategically, it will be a lot less.
The 6 loot items that drop in District 6 are shown below. That stats are not very impressive considering the resources you would have to use to get mass quantities of them. That Bum Brush looks painful if the bum they are referring to is your targets butt.
The mastery item is a Massacre Killing Crew. The stats go up with each level and are well worth all the trouble. The special ability is it will add to your Sharpshooter bonus in Chicago by 3, 6, 11 or 15 fight. I like this loot item because it's a Henchmen.
The Sharpshooter bonus normally doubles your attack skill for 50 fights. When you own a Ruby Level Massacre Killing Crew, the value will change to 65. I'd rather have the Mercenary bonus and get 15 more fights without having to use stamina. This is another disappointment of the special abilities in Chicago. It's sad to say that of the 3, this is the best one.
Here are the job requirements and payouts for each level.
Bronze
Silver
Gold
Ruby
The ratios aren't that great. The best job ratio in Chicago is still the District 2 job "Secure Hooch to Sell in Your Joint" which is 2.14. The one job in District 6 with a ratio above 2.00 requires consumables. I call bullshit on this!
Job
|
% Mastery
|
Bronze
|
Silver
|
Gold
|
Ruby
|
1
|
7
|
1.85
|
1.91
|
1.97
|
1.97
|
2
|
8
|
1.95
|
2.02
|
2.08
|
2.08
|
3
|
6
|
1.86
|
1.93
|
1.98
|
1.98
|
4
|
5
|
1.83
|
1.89
|
1.95
|
1.95
|
5
|
6
|
1.86
|
1.93
|
1.99
|
1.99
|
6
|
5
|
1.83
|
1.90
|
1.96
|
1.96
|
7
|
5
|
1.86
|
1.93
|
1.99
|
1.99
|
8
|
4
|
1.84
|
1.91
|
1.96
|
1.96
|
The consumable item needed this time around is the Mediator.
The Mediator is produced by doing the first job "Catch a Saboteur". You want to stay on Bronze to farm these because the Ruby Level job costs 1,080 energy. You will only need to spend 180 energy on the Bronze Level.
There are two jobs that require Mediators and you will need 2 per click.
The second job, "Storm Into a "North Side Gang Brewery" gives 8% mastery and the 5th job "Call for a Truce With the North Siders" gives 6%.
By using the mastery percentage, you can calculate how many will be needed to achieve mastery of each level. A total of 240 Mediators will be needed to completely master District 6. If you use your Chicago Crew bonuses strategically, it will be a lot less.
Job
|
Mastery %
|
# Required/Level
|
Total
|
2
|
8
|
26
|
104
|
5
|
6
|
34
|
136
|
The 6 loot items that drop in District 6 are shown below. That stats are not very impressive considering the resources you would have to use to get mass quantities of them. That Bum Brush looks painful if the bum they are referring to is your targets butt.
The Sharpshooter bonus normally doubles your attack skill for 50 fights. When you own a Ruby Level Massacre Killing Crew, the value will change to 65. I'd rather have the Mercenary bonus and get 15 more fights without having to use stamina. This is another disappointment of the special abilities in Chicago. It's sad to say that of the 3, this is the best one.
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